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Image of Pengaruh Citra Merek, Harga, Promosi, dan Keaslian Merek terhadap Keputusan Pembelian Video Game pada Platform Steam
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Pengaruh Citra Merek, Harga, Promosi, dan Keaslian Merek terhadap Keputusan Pembelian Video Game pada Platform Steam

Ramadhan, Muhammad Aditiya - Personal Name;

Tujuan: Penelitian ini betujuan untuk menguji pengaruh citra merek, harga,
promosi, dan keaslian merek terhadap Keputusan Pembelian pada Platform Steam
di JABODETABEK.
Metode: Penelitian ini menggunakan pendekatan kuantitatif. Metode pada
penelitian ini menggunakan metode SEM (Structural Equation Modeling) dengan
aplikasi PLS 4.0 (Partial Least Square). Teknik dalam pengambilan sampel adalah
purposive sampling dengan menyebar kuesioner kepada 406 responden.
Hasil/Temuan: Penelitian ini menemukan bahwa Citra Merek tidak berpengaruh
terhadap keputusan pembelian. Sedangkan Harga, Promosi dan Keaslian Merek
berpengaruh positif dan signifikan terhadap keputusan pembelian pada Platform
Steam.


Availability
#
Local Content REF 658.8342 RAM p
2010101050
Available
Detail Information
Series Title
-
Call Number
REF 658.8342 RAM p
Publisher
Bogor : IAI Tazkia., 2024
Collation
MBS
Language
Indonesia
ISBN/ISSN
NIM.2010101050
Classification
658.8342
Content Type
-
Media Type
-
Carrier Type
-
Edition
-
Subject(s)
Keputusan Pembelian
Harga
citra merek
Promosi
keaslian merek
smatr-PLS4,0,
Specific Detail Info
-
Statement of Responsibility
Muhammad Aditiya Ramadhan
Other version/related

No other version available

File Attachment
  • 20101.01050_Cover-Persetujuan pembimbing
  • 20101.01050_Abstrak
  • 20101.01050_Pernyataan Persetujuan Publikasi
  • 20101.01050_Translitasi dan Kata Pengantar
  • 20101.01050_Daftar isi-Daftar gambar
  • 20101.01050_Pendahuluan
  • 20101.01050_Landasan Teori
  • 20101.01050_Metode Penelitian
  • 20101.01050_Hasil dan Pembahasan
  • 20101.01050_Penutup
  • 20101.01050_Daftar Pustaka
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